Gylt ran smoothly on wi-fi for me running on a 300mbps download speed and catered for me with a clean, crisp playthrough. You’ll have some leeway to explore the world that you’re playing in, however there are limits and it is an incredibly linear experience. As soon as I encountered the art style of the game, it gave me a Life Is Strange kind of vibe if you have ever played those titles on other platforms. Sure there are some instances throughout the game where you will jump, but otherwise it is a fairly relaxed laid back experience which is unique in some ways. So how does Gylt play out then I hear you ask? Gylt is aimed at horror fans of the younger generation and there isn’t enough in this to give a child or adults sensitive to the horror genre nightmares. The horror fans out there I could feel your ears prick up, but just be conscious that this no game to rival masterpieces such as the Resident Evil or Silent Hill series. Gylt is described as a stealth/horror game and I can’t help but think there must be more pressure to perform on this platform due to the limited collection of games currently available for the Google Stadia. There is always a sense of intrigue to play something new on a new platform so I had to jump in and see what this one had up its sleeve. Gylt is developed by Tequila Works and we believe a timed exclusive to the brand new Google Stadia platform. At the time of writing though however, there is an exclusive that can be claimed as part of a Stadia Pro subscription and that game is titled Gylt. I have been using the Google Stadia for a little over three weeks now and whilst I am impressed with the way the service runs and performs, there is a distinct lack of games especially exclusive titles.
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