![]() Moderate stress heal, buff all allies stats vs Marked.īuff's target's DMG in Pos 1, Prot and Move Resist while Guarding, Marks the target, debuffs the target for more stress while not guarding, and moves the target to Pos. Stun with a heavy Stun Chance boost against Guarding. As an attack, Retreating Flare can be used to move the Entrenched back 1, mark the target, and debuff the target's dodge heavily.ĩ5 ACC, -50% DMG, +7% Crit, Cannot be Upgraded The Entrenched has a unique movement skill, Retreating Flare, which replaces the standard movement skill. Red Hook is not responsible if this mod ends up damaging your game.“Few are able to stand before the horrors of man, fewer still are invigorated by them.” This item and its content are not authorized for reposting, except under the steam account named "sasiji", username Sasiji, Nepgear627ĭarkest Dungeon and everything Darkest Dungeon related is entirely the property of Red Hook Studios. Current Districts: House of Yellow HandĪdditional fx animation from Community member Anemone.Crit Effect: Debuff target DMG received while Bleeding.“Forlorn is a Bleed Damage dealer specialised with gaining additional strenght from attacking bleeding foes” Big thanks to the community for always giving me postive feedback on my little project. Sounds and some ground work of code by Shay, with a lot of great work by Sasiji, who has in the end improved and helped make this mod more complex and better than it ever would have been if I continued on my own. Animation mostly by Koala, with minor assistance and changes made by community member Anemone. The Forlorn - a Castlevania inspired hero, meant to be a heavy bleeding/flexible hero. "Hello all! This will be my first class mod to finally reach is completion.
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